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Artifacts
2024

    Building a chess engine: from bit twiddling to search heuristics

    A deep dive into the inner workings of a chess engine. Talk given at Semana de Informática 2024 at FEUP.

    Enhancing Adaptive Mixed-Criticality Scheduling with Deep Reinforcement Learning

    Research paper resulting from my MSc thesis, in collaboration with Pedro Souto and Pedro Diniz.

    Deep Reinforcement Learning for Real-time Scheduling

    My MSc thesis, developed during the 2nd semester of the 2023/2024 academic year at FEUP.

    Flutter: develop once, run everywhere

    A hands-on Flutter workshop at FEUP, covering architecture and best practices. Hosted as a NIAEFEUP external event.